Forums

XXIV.2 March + April 2017
Page: 70
Digital Citation

‘Back off, man. I’m a scientist.’ Using fiction to teach beginners HCI


Authors:
Jennifer Golbeck

Introductory human-computer interaction (HCI) classes have a few common learning objectives: developing the ability to understand users, their environments, and their tasks; learning to design interfaces to support them; and learning to evaluate the interfaces' usability. A final project in such a class should leverage all these skills. This supports the core goals of HCI education laid out in 1992, that HCI is "a discipline concerned with the design, evaluation, and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them" [1]. It also allows for the exploration of new technologies, topics,…




You must be a member of SIGCHI, a subscriber to ACM's Digital Library, or an interactions subscriber to read the full text of this article.

GET ACCESS

Join ACM SIGCHI

In addition to all of the professional benefits of being a SIGCHI member, members get full access to interactions online content and receive the print version of the magazine bimonthly.


Subscribe to the ACM Digital Library

Get access to all interactions content online and the entire archive of ACM publications dating back to 1954. (Please check with your institution to see if it already has a subscription.)


Subscribe to interactions

Get full access to interactions online content and receive the print version of the magazine bimonthly.