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VII.6 Nov./Dec. 2000
Page: 51
Digital Citation

Conference preview: CSCW 2000

Marisa Campbell

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The ACM CSCW conference is a leading forum for presenting and discussing research and development achievements concerning the use of computer technologies to support collaborative activities, as well as the impact of digital collaboration technologies on users, groups, organizations and society.

CSCW 2000 offers a full technical and social program designed to introduce newcomers to the field, deepen and broaden expertise, and encourage interdisciplinary discussions and collaborations.

Topics include culture and community, proximate and distant collaboration, remote guidance, mobile work and technology, awareness and attention, collaborative instruction and distance learning, managing expertise, video technologies, collaboration infrastructures, privacy, instant messaging, consistency management, and new interaction paradigms.

back to top  Tutorial Program

  1. A Grand Tour of CSCW Research
    To provide an organized and entertaining overview of the world of CSCW for newcomers to the field. A framework for understanding CSCW as a research domain, a management opportunity, and a business challenge will be offered, as will an analysis of some of the great successes and disasters in CSCW.
  2. A Technical Overview of CSCW
    This tutorial will take the audience on a tour of these application and infrastructure systems, discussing technical issues that arise in their design and implementation.
  3. Activity Theory: Basic Concepts and Applications
    This tutorial introduces participants to Activity Theory and will consist of lectures, discussion, and small group exercises. Participants will learn basic concepts and principles of Activity Theory, and will gain a vocabulary for talking about issues of HCI and a conceptual structure for approaching field studies, evaluation work, and design.
  4. The Theory and Practice of Fieldwork for System Development
    The objective of this tutorial is to develop an appreciation of the various theoretical perspectives utilized by CSCW practitioners and the practical issues that arise during the conduct of "naturalistic" enquiry. The tutorial will also assess competing claims concerning the relevance of the "social setting" in which work takes place and the consequences for system development at different stages of the system lifecycle, with special reference to problems of informing requirements and producing evaluations of co-operative systems.
  5. Contextual Inquiry: Gathering Customer Data for System Development
    This tutorial presents a practical introduction to the use of field research in designing computer systems that support and extend people's work. Participants will develop skills in data collection, analysis, and use through hands-on examples of how to apply contextual inquiry throughout the system development cycle and how to adapt the approach to different situations.
  6. Developing Web-based Collaborative Applications-Social and Technical Issues
    The goal of this tutorial is to discuss the social and behavioral aspects of collaborative interactions and to describe how Web technologies can be used to build applications to support these. The tutorial will also examine alternative implementations of awareness, social visualization, chat, and shared workspaces. We will highlight ways to use the Web as a development platform, and compare their suitability for implementing collaborative applications.
  7. Theoretical Foundations of Collaboration and Learning
    The morning session will survey candidate theories for understanding learning as a social process, and the afternoon session will examine a videotaped example of learning in a situation involving collaboration and learning which participants will analyze in terms of the theories presented in the morning.
  8. An Overview of Distributed Teams, Organizational Coordination, and Virtual Communities
    Learn about technologies being used to support groups and organizations and discover the multi-disciplinary nature of computer supported cooperative work. The participants will also understand behavioral, social, and organizational challenges to developing and using these technologies; learn successful development and usage approaches; and be able to anticipate future trends in technology use and global social impacts.
  9. Distributed Cognition: Applying Theory to the Social, and the Cognitive in CSCW Design and Evaluations
    The goal of this tutorial is to introduce the theory of distributed cognition and highlight its difference from other approaches. The tutorial will demonstrate application of the theory to design and evaluation in CSCW contexts using examples drawn from the instructors' research.
  10. Recommender Systems: Collaborating in Commerce and Communities
    After taking this tutorial, students will be ready to: (1) Design new recommender system applications; and (2) use recommender systems in their research. The content of the tutorial will include: history of recommender systems; elements of recommender systems; hands-on practice, and much more.
  11. Behavioral Evaluation of CSCW Systems
    The tutorial will examine a variety of methods of behavioral evaluation, including case studies, large scale field studies, surveys, and laboratory studies.
  12. Community Knowledge
    The aim of the tutorial is to help in understanding the community knowledge field better by giving an overall view of this related work, reviewing the current status of the community knowledge research, and discussing motivations, approaches, problems and challenges of the research.
  13. Distance Learning
    This half-day tutorial covers how to design and deliver distance education. Case studies will illustrate the use of distance learning technologies and the broad range of situations in which distance learning is employed.
  14. Computer-Supported Community Work—Fundamentals and Applications
    This tutorial is designed to introduce CSCW researchers and developers to the growing field of public CSCW applications, services, and institutions. It is the goal of this tutorial to present innovative work in this area in addition to the major technological and social challenges and opportunities involved in this endeavor.
  15. Social Science Findings for CSCW Designers
    This tutorial aims to provide software engineers, user experience designers, and others with the core social science results relevant to CSCW application development. It will also provide a general overview of the theories and methods used in CSCW. The goal is to provide the understanding needed to successfully integrate social science findings into system work, and to teach designers and developers to become more sophisticated consumers of social science work.
  16. An Introduction to Collaboratory Construction
    This tutorial is intended for people who want to design and deploy web-based collaboration systems or understand the available design options and the tradeoffs. The main emphasis is on (a) understanding the design approaches that are likely to work well in practice for the Web and (b) avoiding those that are likely to turn out to be expensive mistakes.
  17. Computer-Supported Community Work—Building a Research and Action Agenda
    This tutorial builds on the concepts of T14: Computer-supported community work—Fundamentals and applications, and will also present a wide range of activities in the non-technical realm including funding opportunities, social activism, and new collaborations that are propelling this work forward.

back to top  Workshops

  1. Component-Based Groupware
    The CSCW2000 workshop on component-based groupware provides a forum for discussion for researchers from different backgrounds, such as CSCW software development, distributed systems, component-based software and group communication.
  2. Awareness and the WWW
    The goal of this workshop is to bring together researchers from various backgrounds, having interest in one or both of these two aspects.
  3. Spoken and Artifact-Based Coordination
    This workshop addresses the relation between spoken and artifact-based coordination of complex cooperative work. The goal is to draw together researchers concerned with the analysis and design of spoken and artifact-based coordination.
  4. Classification Schemes in Cooperative Work
    The objective of this workshop is to direct attention to the problem of distributed practice through which classification schemes are developed and maintained. The tutorial will also collate and inspect available empirical evidence as well as innovative technologies, identify crucial research issues, and, in doing so, establish a network of CSCW researchers working on these issues.
  5. Exploring the Framework of Context Awareness Systems
    This workshop proposes to discuss a framework in which context aware sensor, artificial intelligence, and effector based computers coexist in the world. This framework should be of great value to the production of cooperative context aware systems.
  6. Multiple User Interfaces for Cooperative Applications Over the Internet
    This workshop will focus on the uses, integration, and development of multiple user interfaces for internet-based collaborative environments using various devices, particularly nomadic ones.
  7. Lifecycle Support for Collaborative Science
    The focus of this workshop is the application of CSCW theory, tools, and techniques to the practice of day-to-day scientific work. It will explore how CSCW tools can be used to support and integrate work performed throughout the scientific lifecycle—from proposal generation through experiment design, experimentation, data collection, analysis, and publication.
  8. Shared Environments to Support Face-to-Face Collaboration
    This workshop provides researchers a forum to discuss and brainstorm about shared environments for face-to-face collaboration. The goal is to bring together individuals with common research interests to identify emergent directions. This workshop will allow individuals with diverse and complementary research experiences to build a collective understanding of the issues surrounding user interactions in shared environments.
  9. Beyond Workflow Management: Supporting Dynamic Organizational Processes
    The goal of this workshop is to provide researchers a rare opportunity to discuss and brainstorm the social as well as technical considerations that have to flow into the design of systems to support truly dynamic organizational processes that include both adaptive as well as emergent organizational processes.
  10. Technologies that Cross Boundaries: Exploring the Gap Between Wireless Networks, Bits, Interfaces, and Work Practices
    In this workshop we will explore what this means for the design of systems, interfaces, networks and data.
  11. Shared Visual Spaces in Face-to-Face and Video-Mediated Collaborative Work
    In this workshop we strive to develop a theoretical and empirical framework to better understand the role of visual information in collaborative work and to make informed design decisions about video technologies.
  12. Dealing with Community Data
    As online communities move through their life cycles, most are continually accreting data, both as user-visible content and in behind-the-scenes data logs. This workshop will focus on the collection, use, and analysis of this data.
  13. Collaborative Editing Systems
    This workshop will cover, in depth, concurrency control and consistency maintenance in group editors, usability study of group editors and human factors, social aspects of collaborative editing, and application of group editing techniques and algorithms in distributed applications.

For more information, visit

October 30- November 4
WebNet 2000
World Conference on the WWW and Internet

San Antonio, TX, USA

November 13-15
Assets 2000
4th International ACM SIGCAPH Conference on Assistive Technologies

Washington D.C., USA

November 16-17
CUU 2000
ACM Conference on Universal Usability

Washington D.C., USA

November 28- December 1
4th APCHI/6th SEAES Conference 2000
Contact: Associate Professor Kee Yong LIM,
or visit the website:

November 28-December 1
6th biennial Participatory Design Conference
"Designing Digital Environments—Bringing in more voices"

Graduate Center City University of New York
New York, NY, USA

December 2-6
CSCW 2000
ACM 2000 Conference on Computer Supported Cooperative Work

Philadelphia, PA, USA

December 4-8
OZCHI 2000
Interfacing Reality in the New Millennium

Sydney, Australia

bullet.gif Conferences in 2001

January 14-17
IUI 2001
International Conference on Intelligent User Interfaces

Santa Fe, NM, USA

March 5-8
Mensch & Computer
Bad Honnef, Germany (in German)

March 31-April 5
CHI 2001. Anyone. Anywhere
Seattle, WA, USA

May 11-14
EHCI 2001 An Interaction Odyssey
The 8th IFIP Working Conference on Engineering for Human-Computer Interaction

Toronto, Canada

August 5-10
HCI International 2001
9th International Conference on Human-Computer Interaction

The Fairmont Hotel
New Orlean, LA, USA

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