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» XIII.5 - September / October, 2006
Issue Features
A Little Help From My Friends
Fred Sampson
Almost dead on arrival: a case study of non-user-centered design for a police emergency-response system
Aaron Marcus, Jim Gasperini
Brainstorming pitfalls and best practices
Chauncey E. Wilson
Co-design, China, and the commercialization of the mobile user interface
David M. Williams
Design At Chi
Jonathan Arnowitz, Elizabeth Dykstra-Erickson
From KidCHI to BabyCHI
Aaron Marcus
Gadgets are here to stay
Bruno von Niman
How to provide useful ICT when called upon
Edwin Blake
In this issue
Jonathan Arnowitz, Elizabeth Dykstra-Erickson
Increasing text-entry usability in mobile devices for languages used in Europe
Martin Bocker, Karl Ivar Larsson, Bruno von Niman
It's all about the concept...
Jonathan Arnowitz, Elizabeth Dykstra-Erickson
Mind the gap: notes on product replacement
Pekka Ketola
Review of "The International Handbook of Creativity edited by James C. Kaufman and Robert J. Sternberg"
Mark C. Detweiler
Talking about games experiences: a view from the trenches
Bruce Phillips
The reality of ICT use is failing to meet the user's requirements
Anne M. Clarke
Turing maturing: the separation of artificial intelligence and human-computer interaction
Jonathan Grudin
Words matter. talk about people: not customers, not consumers, not users
Don Norman