CubesIssue: XX.6 November + December 2013
Michal Rinott, Eran Gai-Or, Shachar Geiger, and Luka Or
Cubes is a collection of 20 objects, each combining an input and an output. Shaking the Dizzy Cube makes it totter around; rotating the Homesick Cube makes it turn back to face our lab. The Knock Cube returns your knock. By fixing the form of these interactive objects into the simplest shapea cubewe can explore affordances and behaviors in a lab-like environment. Our cubes are transparent, showing the logic and beauty of their insides: electronic components and structure. The project celebrates the potential of simple tangible interactions, and the power of multiples, for engagement and pleasure.
Originally commissioned by the Design Museum Holon with generous funding from the Porter Foundation.
Publication: Rinott, R., Geiger, S., Gal-Or, E., and Or, L. Cubes. Proc. of the 7th International Conference on Tangible, Embedded and Embodied Interaction. ACM, New York, 2013, 397398.
Michal Rinott | Holon Institute of Technology | firstname.lastname@example.org
Eran Gal-Or | Holon Institute of Technology | email@example.com
Shachar Geiger | Holon Institute of Technology | firstname.lastname@example.org
Luka Or | Holon Institute of Technology | email@example.com