DEMO HOUR: BendtrollerIssue: XXIV.6 November + December 2017
Paden Shorey, Audrey Girouard
Bendtroller is a deformable game controller that allows players to bend and twist it to control in-game actions such as jumping or rotating puzzle pieces. The device is composed of two rigid sides with buttons connected by a flexible bridge, which contains bend sensors to detect its deformation. The game-playing experience is enhanced by mapping button input to navigation events and deformation gestures to in-game actions (jumping, rotating, punching). We found that deformation gestures are best mapped to simple, natural tasks.
Shorey, P. and Girouard, G. Bendtroller: An exploration of in-game action mappings with a deformable game controller. Proc. of the 2017 CHI Conference on Human Factors in Computing Systems. ACM, New York, 2017, 1447–1458; https://doi.org/10.1145/3025453.3025463
Paden Shorey, Carleton University
Audrey Girouard, Carleton University
|A flexible bridge adds a new dimension of control to the game-playing experience.|