Deadline: November 1, 2001
Beginning early next year we will produce the third annual interactions Special Issue on Design, which is open for submissions from the design community. Once again, we invite design briefs from industry, as well as academia. We'd like to work with you to expose the interactions readership to the broad range of experiences available in current curriculum and practice. Please consider taking advantage of this opportunity to describe to students and fellow practitioners (and potential employees!) how your organization works in this field.
This issue reaches not only the entire subscriber base for interactions magazine, it also reaches everyone who attends the CHI 2002 conferencesince it will be available free of charge there. For submission guidelines, and to indicate your intent to submit, please contact the Special Issue Editor, Elizabeth Dykstra-Erickson <email@example.com>. The guidelines will be available by e-mail inquiry only.
Past issues have covered over 30 different organizations including university departments, programs, and projects, and small to very large companies producing software, hardware, and consulting services. This year we would like to particularly encourage small design studios and university research groups to participate.
Final copy (including high-resolution JPEG images of the authors, and an organizational logo suitable for print, preferably in EPS format) is due by November 1, 2001 for print in the March-April 2002 issue of interactions.
Intelligent Interface Design: Using InterPhase 5 for Customer-Focused Product Design
Weinschenk Training Headquarters
Edgar, WI, USA
September 25-28, 2001
This seminar covers the entire interface design process. Participants will learn a logical, step-by-step approach to interface design through hands-on exercises and case studies. They will also work in teams to develop user scenarios, storyboards, and interface prototypes, as well as discover how to design better interfaces no matter what their platform, tool, product, or application.
Members will learn how to:
- collect critical analysis information
- design a conceptual model
- translate analysis information into a product design
- apply best practice and make flexible decisions when necessary
- apply principles and techniques of usability engineering to any product design
Who should attend:
Those with primary responsibility for identifying user needs and translating them into a product interface, including interface designers, usability testing professionals, business analysts, project managers, and programmers.
- Investigation and Analysis
- Conceptual Model Design
- Detailed Design
- Screen Design Principles
- Usability Evaluation and Usability Testing
- GUI Design Essentials: A Complete Guide to Designing Usable Software Interfaces
- Designing Effective Speech Interfaces
- InterPhase 5 package, which consists of a reference manual, poster, and a CD-ROM with sample deliverables
- Course book
- Exercises and handouts
To register, call (800) 236-2599 or visit the Web site: www.weinschenk.com
©2001 ACM 1072-5220/01/0900 $5.00
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. To copy otherwise, to republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee.
The Digital Library is published by the Association for Computing Machinery. Copyright © 2001 ACM, Inc.