In a previous column, I addressed the question "What is a game?" In that column, I reviewed the essential characteristics of games that differentiate them from productivity applications: Games focus on activity and not results. Games focus on rules and not scenarios. Games are designed with chance elements. Playing a game is its own reward. Given the differences between games and productivity applications, one might ask whether any of the methods and techniques that have been developed for productivity applications apply to games. Fortunately the answer is yes, although there are some differences in how these methods are applied…
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