About ACM Interactions

ACM Interactions magazine is a mirror on the human-computer interaction (HCI), interaction design (IX), and user experience (UX) communities and beyond. It offers a multiplicity of perspectives in the form of conversations, collaborations, relationships, and new discoveries focusing on how and why we interact with the designed world of technologies. Our focus is broad: from interactions with devices to the impact of platforms and infrastructures on our experiences of digital technologies. Interactions has a special voice that lies between practice and research, with an emphasis on engaging HCI, IX, and UX researchers and practitioners in dialogue about fundamental research and practical application.

The magazine is published bi-monthly by the Association for Computing Machinery (ACM), the largest educational and scientific computing society in the world. Interactions is the flagship magazine for the ACM's Special Interest Group on Computer-Human Interaction (SIGCHI), with a global circulation that includes all SIGCHI members.

ACM Interactions is a publication of great influence in the fields that envelop the study of people and computers. To have your work or research published here can make a difference.

ACM Interactions' Editorial Team

Elizabeth Churchill and Mikael Wiberg are Interactions magazine’s editorial team. Their research interests and individual practices intersect with design and technology in multiple ways, amounting to a variety of perspectives on thinking and writing about, and making and acting with and through technology. Collectively, in working together and guiding Interactions, they hope to build the ground for new and different relationships with technology now and into the future. While focused on technologies, a key focus is also to create space for dialog around equity, access, and collective accountability for all involved and affected by design and technology worlds.

Editors-in-Chief

Elizabeth Churchill
Elizabeth is a senior director at Google. Originally from the U.K., she has spent 25 years building corporate research and design teams in the U.S. Elizabeth is passionate about all things to do with interactive technologies and platforms; her tagline is “from pixels to policies, HCI and UX have a lot to contribute.” She has published extensively in journals, conferences, and magazines, and published five co-edited books and two co-authored books (Foundations for Designing User Centered Systems (2014, Springer), and Designing with Data (2016, O’Reilly).
Mikael Wiberg
Mikael is a full professor in informatics at Umea University, Sweden. Mikael’s main work is within the areas of design, interactivity, and materiality. He is driven by a curiosity about what digital technology can be, what it offers today, and how people imagine and create new forms of interactions through design and use. His most recently published book is The Materiality of Interaction: Notes on the Materials of Interaction Design (MIT Press, 2018).

  • Scott E. Delman
    Director of Publications
  • Diane Crawford
    Executive Editor
  • John Stanik
    Senior Editor

  • Andrij Borys
    Art Director
  • Bernadette Shade
    Production Manager
  • Ilia Rodriguez
    Advertising Sales Account Manager

  • Heather Hughes
    Copy Editor
  • Nadine Tanio
    Assistant to the Editors-in-Chief

Forum and Section Editors






Columnists



Founding Editors

  • John Rheinfrank
  • Bill Hefley