About ACM Interactions

ACM Interactions magazine publishes work related to human-computer interaction (HCI), interaction design (IxD), user experience (UX), experience design, service design, and all related disciplines. The magazine offers a space to explore how existing technologies are designed, developed, taken up, used, and integrated into everyday lives (or not). Interactions provides a space for new discoveries that may change how people interact with the designed world of technologies. Our focus is broad: from interactions with devices to the impact of platforms and infrastructures on our experiences of digital technologies. Interactions occupies a unique place, lying between research and practice, with an emphasis on engaging researchers and practitioners in HCI, IxD, UX, and related areas, in dialogue around fundamental research and practical application.

The magazine is published bimonthly by the Association for Computing Machinery (ACM), the largest educational and scientific computing society in the world. Interactions has a global reach and is a member benefit of the ACM's Special Interest Group on Computer-Human Interaction (SIGCHI)

ACM Interactions is a publication of great influence in the fields that envelop the study of people and computers. To have your work or research published here can make a difference..

ACM Interactions' Editorial Team

Elizabeth Churchill and Mikael Wiberg are Interactions magazine’s co-editors-in-chief, with assistance from Nadine Tanio. Elizabeth and Mikael’s research interests and individual practices intersect with design and technology in multiple ways, amounting to a variety of perspectives on thinking and writing about, and making and acting with and through technology. Collectively, in working together and guiding Interactions, they hope to build the ground for new and different relationships with technology now and into the future. While focused on technologies, a key focus is also to create spaces for innovative thinking and dialogue around equity, access, and collective accountability for all involved and affected by design and technology worlds.

Editors-in-Chief

Elizabeth Churchill
Elizabeth is department chair and professor of human-computer interaction at MBZUAI in Abu Dhabi. Formerly a senior director at Google, Elizabeth has spent 25 years building corporate research and design teams in the U.S., Elizabeth is passionate about all things to do with interactive technologies and platforms. In her words, “HCI addresses all issues of how humans interact with and are augmented by technology. From pixels to purpose to policies, HCI is at the center.” She has published extensively in journals, conferences, and magazines, has published two co-authored books (Foundations for Designing User Centered Systems (2014, Springer), and Designing with Data (2016, O’Reilly), and has co-edited several texts on HCI related issues.
Mikael Wiberg
Mikael is a full professor in informatics at Umea University, Sweden. Mikael’s main work is within the areas of design, interactivity, and materiality. He is driven by a curiosity about what digital technology can be, what it offers today, and how people imagine and create new forms of interactions through design and use. His most recently published book is The Materiality of Interaction: Notes on the Materials of Interaction Design (MIT Press, 2018).

  • Scott E. Delman
    Director of Publications
  • Ralph Raiola
    Executive Editor
  • Mirela Iverac Sullivan
    Senior Editor

  • Andrij Borys
    Art Director
  • Bernadette Shade
    Production Manager
  • Ilia Rodriguez
    Advertising Sales Account Manager

  • Heather Hughes
    Copy Editor
  • Nadine Tanio
    Assistant to the Editors-in-Chief

Forum and Section Editors






Columnists



Founding Editors

  • John Rheinfrank
  • Bill Hefley