While many design methods are practiced "in the wild," the most prevalent one appears to be "Design first and ask questions later"also known as "Throw it over the wall and see if anybody salutes," "Launch first, fix later," and so on. Whatever you call them, these approaches are all responses to the pressure for rapid turnaround mandated by Agile and other high-speed development environments. These design approaches are all proven methodsthat is, proven to create Frankenstein UIs within a mere two to three iterations: That's speed. A single-minded focus on speed guarantees that these methods produce poor user experiences,…
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