Workshop on HCI and Security Systems
April 5-10, 2003
Fort Lauderdale, FL, USA
This workshop will seek to understand the roles and demands placed on users of security systems, and explore design solutions that can assist in making security systems usable and effective. In addition to examining end-users, this workshop will also examine the issues faced by security system developers and operators. The goal of the workshop is to build a network of interested people, share research activities and results, discuss high priority areas for research and development, and explore opportunities for collaboration.
Security is a large topic so there are many areas where HCI is important. Three obvious areas of interest are authentication (passwords, biometrics, etc.), security operations (intrusion detection, vigilance, policies and practices, etc.), and developing secure systems (developing for security, understanding users, installation and operation support, etc.). Submissions on these topics, and suggestions of other possible topic areas are also welcome.
Contributions should be in the CHI 2003 Extended Abstracts style, two to four pages long. Participants will be selected based on the contribution to the goals of the workshop, the shared interests of the other participants, and likelihood to promote discussion and collaboration.
Position Papers: January 17, 2003
Notification of Acceptance or Rejection: February 7, 2003
Please send inquiries and submissions to Andrew Patrick, Andrew.Patrick@nrc.gc.ca or visit the Web site for more information: www.chi2003.org
Small Users, Big Ideas: Interaction Design and Children
July 1-3, 2003
"Small Users, Big Ideas: Interaction Design and Children 2003" is an international conference taking place at the University of Central Lancashire.
This conference continues the theme of the very successful International Workshop on Interaction Design and Children, held at Eindhoven, Netherlands in 2002. The aim is to attract a range of papers, posters, and interactive demonstrations, covering all aspects of the design and evaluation of interactive technology for and with children. The conference will bring together commercial developers and academic researchers in this multidisciplinary field, and will include presentations of research findings, case studies, and practical experience.
Submissions are invited on all subjects relevant to the theme of the conference, including, but not limited to:
- Techniques for establishing children's requirements for interactive products
- Children as participants in the design of interactive systems
- Guidelines for designing for children
- Design issues in games, educational software, and other interactive products for children
- Usability, enjoyability, accessibility, and safety issues, with particular reference to children
- Input and output devices and interaction styles for children
- Innovative interactive products and technologies for children
- Evaluation methods for use with children
- Theoretical models of interaction with special relevance to children
- Case studies in the use of interactive products with children
Full papers should present original reports of new work. A full paper should be between 4,000 and 6,000 words, should properly place the work within the field, cite related work, and clearly indicate the innovative aspects of the work. Full papers will be peer-reviewed anonymously by at least three reviewers from the Program Committee. Accepted full papers will be published in the conference proceedings.
Posters should present late-breaking work, or research at an early stage that isn't yet ready for a full paper. Authors are asked to submit a one-page summary that will be peer-reviewed. Accepted posters will be displayed at the conference and the summary will be published in the adjunct proceedings. In addition, presenters will have the opportunity to give a very brief introductory presentation on their work to delegates.
Interactive Demonstrations will give delegates the opportunity to interact with a software or hardware product. Authors are asked to submit a one-page summary that will be peer-reviewed; they should append details of any hardware or other special requirements. Presenters will also have space to, optionally, display a poster. The summaries for accepted proposals will be published in the adjunct proceedings. In addition, presenters will have the opportunity to give a very brief introductory presentation on their work to delegates.
Tutorials and Workshops will take place on the day before the main conference, July 1, 2003. Proposals for half-day or full-day workshops or tutorials are welcome. Proposers should send a two-page summary of the content and aims of the tutorial or workshop, together with CVs of the presenters/organizers, and details of any audio-visual or other special requirements. They should state the minimum and maximum acceptable numbers of participants. For each accepted proposal that attracts enough participants to run, one organizer will receive a free conference registration, and a fee will be paid.
Tutorials and workshops: January 15, 2003
Full papers: March 3, 2003
Posters and interactive demos: April 25, 2003
For more information, visit www.idc2003.org
Designing for Society
September 8-12, 2003
This conference will bring together from all over the world researchers, practitioners, educators and users with interests in the many facets of human-computer interaction, usability and interactive systems.
Submissions on all areas of HCI are invited, but submissions addressing the challenges and opportunities posed by the theme, "Designing for Society" are strongly encouraged. Relevant topic areas include but are not limited to:
- mobile usability
- pervasive computing
- interaction techniques on the street
- widening access to technologies
- users with special needs
- designing for different age groups
- business models for mobile systems
- designing across cultures and societies
- HCI and other professional communities
In addition, contributions which advance the theory or practice of any aspect of HCI are welcomed.
One full day of the conference will have a special focus on industry. Contributors with a commercial affiliation may make submissions to the general conference submission categories or specifically to Industry Day. General submissions should be made in the standard manner to the relevant category chair and will be subject to the standard review process and deadlines for the category. Contributions intended specifically for Industry Day should be submitted to the Industry Day chair.
Contributions are particularly encouraged on the following:
- tools and methods for usability and HCI design in the industrial context
- experiences in design for different user groups
- results of experience in practice
- product evaluations
- experience of training people in HCI and usability techniques
Industry Day submissions should be up to two pages long and should be prepared using the format for volume two of the conference proceedings.
Authors of accepted Industry Day submissions will be notified by June 10, 2003, with camera ready copy of the revised paper (where appropriate) required by June 27, 2003.
Full papers and tutorials: February 7, 2003
All other submissions: May 9, 2003
Notification of Acceptance
Full papers and tutorials: March 25, 2003
All other submissions: June 10, 2003
Camera Ready Submissions for Proceedings
Full papers: May 5, 2003
Tutorials: May 30, 2003
All other submissions: June 27, 2003
For more information, visit www.bcs-hci.org.uk/hci2003/
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