Authors:
Chauncey Wilson
As usability practitioners and interaction designers, we often have to choose tasks for user-centered design (UCD) activities including storyboarding, paper and medium-fidelity prototyping, usability testing, and walkthroughs. Choosing tasks for various user-centered design activities is a critical activity and sometimes a moral issue for usability practitioners and product designers. It is critical, at least for complex products, because we often have to make usability and quality judgments based on evaluations that tap only a small set of possible tasks. It is a moral issue because our choice of tasks is a source of bias that could affect perceptions of…
You must be a member of SIGCHI, a subscriber to ACM's Digital Library, or an interactions subscriber to read the full text of this article.
GET ACCESS
Join ACM SIGCHIIn addition to all of the professional benefits of being a SIGCHI member, members get full access to interactions online content and receive the print version of the magazine bimonthly.
Subscribe to the ACM Digital Library
Get access to all interactions content online and the entire archive of ACM publications dating back to 1954. (Please check with your institution to see if it already has a subscription.)
Subscribe to interactions
Get full access to interactions online content and receive the print version of the magazine bimonthly.
Post Comment
No Comments Found