Oliver Korn, Alan Dix
With edutainment and serious games, education has often been among the first domains to adopt new interaction paradigms. However, on the technology side, this domain remains conservative: Education is driven not by technology but rather by people. Thus, apart from examples like Moodle, MOOCs, and smartboards, much of HCI's potential does not find its way into mainstream education. While we work on visions of smart homes, smart factories, and even smart cities, the idea of smart education is typically associated with top-level educators themselves rather than smart devices and augmentations. Here, we present the vision of a context-aware system…
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