We have started leaving our desktops to think about the future of interaction design. More than ten years ago Mark Weiser (in his January 1994 <interactions> article) argued that the world is not a desktopcomputers are not bound to a fixed location; they are integrated into the environment where real life offers much more challenging interaction contexts. Based on the developments in ubiquitous computing, natural interaction, and intelligent systems (to name a few), the concept of Ambient Intelligence (AmI) has emerged. Ambient intelligence anticipates user needs, adapts to user behavior, and dynamically optimizes user experience. A quick investigation of…
You must be a member of SIGCHI, a subscriber to ACM's Digital Library, or an interactions subscriber to read the full text of this article.
GET ACCESSJoin ACM SIGCHI
In addition to all of the professional benefits of being a SIGCHI member, members get full access to interactions online content and receive the print version of the magazine bimonthly.
Subscribe to the ACM Digital Library
Get access to all interactions content online and the entire archive of ACM publications dating back to 1954. (Please check with your institution to see if it already has a subscription.)
Subscribe to interactions
Get full access to interactions online content and receive the print version of the magazine bimonthly.