I'm a user experience designer and researcher. When I look at a technology, or an idea about technology, my first thought is of the end-user's perspective: Why would they want to buy this? How would they use it? Why would it be interesting to them? For a while, Ambient Intelligence (and its twin sisters, Ubiquitous Computing and Pervasive Computing) seemed like a solution in search of a problem, in terms of the user experience. The basic idea was nice, but examples were often driven by the capabilities of the technology, rather than by user needs. I like the basic…
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