This is the third of three annual special issues on Design. In an editorial in the first of the three issues, I explained how the annual came about: I gatecrashed a lunchtime meeting of the Visual Interaction Design group, and was impressed with what they were doing. I heard them complain that they were underrepresented in the community, so I offered them space if they had something to fill it with, and Elizabeth Dykstra-Erickson stepped forward to organize it. It has clearly been a worthwhile experiment. Furthermore, since then, I would venture to say, visual interaction design has become…
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