Authors:
Jennifer Golbeck
Introductory human-computer interaction (HCI) classes have a few common learning objectives: developing the ability to understand users, their environments, and their tasks; learning to design interfaces to support them; and learning to evaluate the interfaces' usability. A final project in such a class should leverage all these skills. This supports the core goals of HCI education laid out in 1992, that HCI is "a discipline concerned with the design, evaluation, and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them" [1]. It also allows for the exploration of new technologies, topics,…
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