Christopher Le Dantec
As interaction designers, our attention is often split. Much of our time is spent perfecting the details of the products and services currently circulating in the world: refining established interaction techniques, tightening visual design language for economy and communication, shoring up the pathways our customers follow to get professional and personal stuff done. The other part of our time is spent envisioning the next product or service—or even the next category of products and services. By necessity, this work is less tethered to the daily constraints of style guides, user-interface toolkits, and interaction idioms that rule current platforms. Breaking…
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