Authors:
Jeffrey Bardzell, Shaowen Bardzell
In recent years, interaction designers and researchers have shown a rising interest in practices in which designers create designs not to be sold in the marketplace, but rather to interrogate possible futures, critique the (designed) present, develop design concepts, and/or explore people's attitudes toward and needs for future designs. Some terms that have been introduced to describe different aspects of this strategy include critical design, adversarial design, speculative design, constructive design, design fictions, and research through design. As these practices continue to gain traction, some basic questions emerge. For critical design, for example, we might ask: Is this design…
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