Demo Hour

DEMO HOUR: BRIAN

Issue: XXVI.4 July-August 2019
Page: 8
Digital Citation
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Authors:
Andreas Krauss, Tim Moesgen, Lennart Otte

Even though it is no secret that physical training enhances one's health, many still lack intrinsic motivation to work out consistently. Drawing on this issue, we designed an interactive barbell disk: BRIAN. Based on the famous memory game Simon Says, BRIAN gamifies barbell training by demanding both the user's physical strength and cognitive skills. The disk is connected to an app that shows a random order of colors. Each color is linked to a barbell exercise. The players should execute these exercises in the order in which they are presented on the app. If the exercise is done right, players proceed to the next level.

https://www.behance.net/gallery/53452095/Brian-Interactive-Sport-Device

Andreas Krauss, University of Applied Sciences Osnabrück
Andreas.krauss@hs-osnabrueck.de

Tim Moesgen, University of Applied Sciences Osnabrück
Tim.moesgen@hs-osnabrueck.de

Lennart Otte, University of Applied Sciences Osnabrück
Lennart.otte@hs-osnabrueck.de


BRIAN gamifies barbell training by demanding both the user's physical strength and cognitive skills.


ins06.gif The sports device is connected to an app that displays the game mode.

ins07.gif Electronics and sensors are embedded in one of the weights.