Send your ideas and submissions to firstname.lastname@example.org
And we always look for community notices for related conferences and events that include description, dates, and deadlines. We accept submissions year-round.
Keep in mind the magazine and website represents the expertise and new discoveries within the HCI and interaction design research and practitioner communities. Our emphasis is on communicating our expertise and knowledge across our field and beyond. Submissions may be new material or based on material previously published in academic research venues but rewritten for a much broader audience.
Interactions is a magazine, not a scholarly journal. All efforts should be made to write in a professional magazine style, which means the tone should be as direct, inclusive, and conversational as possible. Special care should be taken to limit the use of jargon, academic phrases, formal constructions, and references. Although Interactions is created for those with a special interest in HCI, articles should be written so that any interested reader can understand and appreciate the material.
Potential authors are encouraged to submit to the following content areas:
Feature: Feature articles can address relevant topics spanning the full breadth of HCI and interaction design, from accounts of hands-on work in design practice or field research to summaries of new developments in design theory. Ideally features will be written in an engaging, conversational style with minimal use of references and figures. Word count: 2750 words max. Download a submission form
Forum: Interactionshas a select group of forums, each appearing in three issues per year. Forums have a specific focus (e.g., sustainability) but articles within any one forum can address a diverse range of viewpoints and research within that a particular HCI subfield. Contributors wishing to contribute forum articles should contact the appropriate forum editor (see submissions form). Word count: 2200 words max. Download a submission form
Demo Hour: This highly visual section highlights four new prototypes and projects that exemplify innovation and novel forms of interaction. In addition to a short description of the project, authors must submit at least three high-quality images with captions. Word count: 100 words max. Download a submission form [sample layout]
Day in the Lab: This image-heavy section offers readers an insider’s tour of studios and research labs worldwide. Authors must submit at least 10 high-quality images documenting the lab, both its physical environment and its activities. Word count: 800 words max. Download a submission form [sample layout]
How Was It Made? Similar to Demo Hour, this section focuses on prototypes or other things people have built, but here the creators of one project describe the process behind it. Contributors must submit high-quality photos documenting the development of the project. Word count: 500 words max. Download a submission form [sample layout]
What Are You Reading? This section gives HCI practitioners and researchers the opportunity to share what they’ve been reading. Books, articles, magazines—it’s all good, though it is encouraged to select one or two items outside the HCI/interaction design genre. Word count: 500 words max. Download a submission form [sample layout]
Confessions: In Confessions we ask authors to reveal something true but perhaps not widely known or talked about in interaction design research or practice (thus, a “confession”). Contributions should include personal, first-hand accounts of facing any particular issue or concern. Word count: 1200 words max. Download a submission form
Community Square: This section is dedicated to news and developments from ACM SIGCHI, with a particular focus on SIGCHI’s ongoing global activities and outreach with local chapters. Word count: 550 words max. Download a submission form
Visual Thinking Gallery: The idea behind the gallery is to highlight and promote visual thinking, using the medium of still, possibly post-processed digital imagery in keeping with the role of interaction design as a design discipline. Download a submission form
All articles should contain no more than six endnotes/references.
Editing and Review Processes
Articles go through several rounds of editing: first with the magazines editors-in-chief and forum editors for relevance, clarity, and groundedness and then with ACM’s managing editor and copy editor for grammar, punctuation, and length.
ACM staff will send authors the copyedited version for their review. Once they have approved the copyedited version, authors will not review the copy again.
Authors may be asked to review any redrawn figures.
Authors will not receive page proofs or final pdfs.
We strongly encourage all authors to supply photos, illustrations, or illustrative concepts along with their manuscripts. All images must be supplied in-line so that placement near associated text is clear, and as separate files.
All images must be in JPEG or TIFF format and at least 300 DPI (or at least 1200 pixels wide) with copyright clearance for use in the magazine. Please note that gaining copyright clearance for third-party material is the responsibility of the author(s); ACM will not seek clearance or cover cost that may be associated with clearance. For more information on procedures for securing third-party material, visit http://www.acm.org/publications/third-party-material
Interactions does not guarantee that all submitted images/illustrations will be published; such decisions are at the discretion of the editors-in-chief and ACM’s art department.
A complete submission to ACM Interactions should contain the following:
1. Word document (minimally formatted text and graphics) that includes a short, crisp working title or headline, and a standard byline: author name, affiliation, email address.
2. Separate graphics files in JPEG or TIFF format (at least 300 DPI/1200 px with copyright clearance).
3. Brief author biography (50-word maximum) for each author listed in the byline. A bio generally includes the author’s current affiliation and his/her research interests.
Matthew Mosher, David Tinapple, Enrique Tomas, Keina Konno, Richi Owaki, Yoshito Onishi, Ryo Kanda, Sheep, Akiko Takeshita, Tsubasa Nishi, Naoko Shiomi, Kyle McDonald, Satoru Higa, Kazuhiro Jo, Yoko Ando, Kazunao Abe, Takayuki Ito, Shannon Cuykendall, Ethan Soutar-Rau, Thecla Schiphorst
Harshit Agrawal, Udayan Umapathi, Robert Kovacs, Johannes Frohnhofen, Hsiang-Ting Chen, Stefanie Mueller, Patrick Baudisch, Calvin Rubens, Sean Braley, Antonio Gomes, Daniel Goc, Xujing Zhang, Juan Carrascal, Roel Vertegaal, Yu-Hsuan Huang, Tzu-Chieh Yu, Pei-Hsuan Tsai, Yu-Xiang Wang, Wan-ling Yang, Hao-Yu Chang, Yu-Kai Chiu, Tsai Yu-Ju, Ming Ouhyoung, Munehiko Sato, Rohan Puri, Alex Olwal, Deepak Chandra, Ivan Poupyrev, Ramesh Raskar
Hayeon Jeong, Daniel Saakes, Uichin Lee, Augusto Esteves, Eduardo Velloso, Andreas Bulling, Katsutoshi Masai, Yuta Sugiura, Masa Ogata, Kai Kunze, Masahiko Inami, Maki Sugimoto, Anura Rathnayake, Tilak Dias