About ACM Interactions
ACM Interactions magazine is a mirror on the human-computer interaction and interaction design communities and beyond. It is a multiplicity of conversations, collaborations, relationships, and new discoveries focusing on how and why we interact with the designed world of technologies. Interactions has a special voice that lies between practice and research with an emphasis on making engaging human-computer interaction research accessible to practitioners and on making practitioners' voices heard by researchers.
The magazine is published bi-monthly by the Association for Computing Machinery (ACM), the largest educational and scientific computing society in the world. Interactions is the flagship magazine for the ACM's Special Interest Group on Computer-Human Interaction (SIGCHI), with a global circulation that includes all SIGCHI members.
ACM Interactions is a publication of great influence in the fields that envelop the study of people and computers. To have your work or research published here can make a difference.
ACM Interactions' Editorial Team
- Scott E. DelmanDirector of Publications
- Diane CrawfordExecutive Editor
- John StanikManaging Editor
- Andrij BorysArt Director
- Lynn D'Addesio KrausProduction Manager
- Ilia RodriguezDirector of Media Sales
- Kate CraneCopy Editor
- Rachel ClarkeAssistant to the Editors-in-Chief
Lisa NathanSustainability in
(Inter)ActionDaniel RosenbergThe Business of UXNithya SambasivanThe Next Billion
- John Rheinfrank
- Bill Hefley
Jinsil Seo, Annie Sungkajun, Meghan Cook, Young Lee, Susanna Hertrich, Akitoshi Honda, Rachel Freire, Paul Strohmeier, Cedric Honnet
Robert Cameron, Andrei Smolik, Kevin Lefeuvre, Albrecht Kurze, Sören Totzauer, Michael Storz, Andreas Bischof, Arne Berger, Mathieu Goc, Lawrence Kim, Ali Parsaei, Jean-Daniel Fekete, Pierre Dragicevic, Sean Follmer, Chang Lee
Tine Bech, Deqing Sun, Peiqi Su, David-Alexandre Chanel, Romain Constant, Anthony Rowe, Liam Birtles, Chris Bennewith, Oliver Bown