Authors:
John Armitage
In a recent series of consulting projects, I served as the designer for a software development team working with agile development methods, widely known through the most severe of these methods, Extreme Programming, or XP. The most salient aspect of the agile methods movement [1] and of XP is emphasis on rapid, iterative releases of working products at the expense of sophisticated planning and design. This seemingly anti-design approach is anathema to most designers, whose very existence depends on representing what is to be built. Although my experience was frustrating at times, I tried to keep an open mind…
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