Authors:
Lars Holmquist
Sketching is an essential part of any design process. Whereas the graphic designer can sketch on paper, and the product designer can make mock-ups in wood or clay, a sketch of an interactive product has to express not only the static look of an interface, but also its dynamic properties. Skilled programmers are able to "sketch in software" by combining quickly created components into something that communicates the essence of a proposed system. Interaction design is increasingly going to be about designing interactive physical products, not just software. Is there a way to bridge the virtual and real materials…
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