Human Computer Interaction is an extraordinarily broad field: psychologists, programmers, designers, artists, and many more who all come together to create an amazingly diverse and dynamic area. A director of a large telecommunications company once told me "I send my people to all the specialist telecommunication conferences, but it is only at CHI that they come back with the answers, because everyone they need to talk to is all in one place."
And just look at the topics of conferences sponsored by SIGCHI alone: Autonomous Agents, Creativity and Cognition, Computer-Supported Cooperative Work, Universal Usability, Designing Interactive Systems, Designing for User Experiences, Eye Tracking, Hypertext and Hypermedia, Intelligent User Interfaces, Software Visualization, Multimedia, User Interface Software Technology, and Virtual Reality.
That broadness makes the field an especially rich breeding ground. It means that a group of people may discover a common topic of interest, have a lunch one year, organize a special interest group the next, a workshop the year after, and before you know it they've organized the first conference on the topic.
In this issue we have a report on the emergence of one such field: Creativity and Cognition. This is one of a group of related areas that includes Fun and Emotion that I anticipate we will be hearing much more of in the future.
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