Authors:
Sus Lundgren, Theo Hultberg
Theo had just discovered the musician Robert Fripp, who is famous for recording himself while playing and then playing it backin effect, playing along with himself [1]. Theo: "What if we do that in interaction design?" Me: "...?" Theo:"What if we use time as a kind of design material?" The question kick-started an intense brainstorming session and a project that was to last for a couple of months. Theo has a point. Most of the time we do not start out by considering time in our designs; we let other parameters steer design and let the use of time…
You must be a member of SIGCHI, a subscriber to ACM's Digital Library, or an interactions subscriber to read the full text of this article.
GET ACCESS
Join ACM SIGCHIIn addition to all of the professional benefits of being a SIGCHI member, members get full access to interactions online content and receive the print version of the magazine bimonthly.
Subscribe to the ACM Digital Library
Get access to all interactions content online and the entire archive of ACM publications dating back to 1954. (Please check with your institution to see if it already has a subscription.)
Subscribe to interactions
Get full access to interactions online content and receive the print version of the magazine bimonthly.
Post Comment
No Comments Found