This article has no pictures.1 I don't want to disappoint readers who are expecting glossy images, straightforward examples, or prescriptive methods. I'm not going to give any.2 Instead I want to reflect on exclusionary action as design. Typically we think of design in positive terms such as creation, introduction, production, and object. But what about design as negation, destruction, removal, elimination, absence, inaction? The point of this article is to motivate "undesign thinking" and rethink the familiar forms of interaction design. I want to recast with positive connotations the words we have for articulating what is objectively negative. Doing…
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