Philosophy of Design At its heart, our philosophy is simple: All software systems are tools, so, to empower users, give them better tools. Since good tools fit the work, we employ task modeling within a disciplined engineering process. That planes are designed to fly and bridges to stand does not mean that they cannot also be innovative, elegant, or even beautiful. Breakthrough designs arise from the tensions inherent in addressing competing needs, objectives, and constraints and from the conviction that a creative synthesis resolving such apparent conflicts is possible. We also believe in the power of models and modeling.…
You must be a member of SIGCHI, a subscriber to ACM's Digital Library, or an interactions subscriber to read the full text of this article.
GET ACCESSJoin ACM SIGCHI
In addition to all of the professional benefits of being a SIGCHI member, members get full access to interactions online content and receive the print version of the magazine bimonthly.
Subscribe to the ACM Digital Library
Get access to all interactions content online and the entire archive of ACM publications dating back to 1954. (Please check with your institution to see if it already has a subscription.)
Subscribe to interactions
Get full access to interactions online content and receive the print version of the magazine bimonthly.
No Comments Found