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VII.2 March-April 2000
Page: 48
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Authors:
Gillian Smith

Wow! When I first went to CHI in 1991, people were very welcoming but could not understand why somebody from an art school would be there, nor how art would have anything to do with computers. Reading this issue of interactions nine years later, people would not be so mystified. One of the most striking things about this issue is its contributors' matter-of-fact acceptance that human-interface design, or, more broadly, interaction design or user-experience design, needs to draw on a wide range of skills. The jobs are called different things and the distinctions are drawn differently in different companies…




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