Demo Hour

XX.2 March + April 2013
Page: 8
Digital Citation

Julynn Benedetti, Katie Koepfinger, Burcum Turkmen, Laura Simpson, Bob Spikman, Sandra SuijkerBuijk, Rico Minten, Jorien Kemerink

back to top  Embroidered Confessions

Embroidered Confessions is an interactive quilt woven from a collection of curated secrets of strangers across the Internet. The quilt is a physical interface comprising 10 QR codes that have been embroidered and encoded with URLs that link to a Web interface. These embroidered QR codes are in and of themselves visual secrets manifested in physical objects that evoke tradition and craft, but they must be decoded in an interaction that is technologically dissonant yet visually congruent. Embroidered Confessions is a physical reminder of the immortality of the musings, indiscreet personal disclosures, and heartfelt declarations that exist and are archived in the digital stratosphere.

Project website:

Publication: Benedetti, J.M. Embroidered confessions: An interactive quilt of the secrets of strangers. Proc. of the 8th ACM conference on Creativity and Cognition. ACM, New York, 2011, 313–314.

Julynn Miller Benedetti | Parsons the New School for Design | frog design | [email protected]


back to top  Emoti-bots

Emoti-bots is a line of prototypical products for future homes that both simulate and stimulate emotion. As computers move away from screen-based interfaces and become less expensive and more pervasive, their systems will inevitably become more intricate and complex. Our current modes of communication may become insufficient. Human beings utilize emotions to transform intelligence into appropriate action and to consider circumstances and relationships with others. If our computers can develop stronger emotional connections with their users, our interactions with them will become more meaningful as technology progresses.

Project website:

Publication: Koepfinger, K. and Turkmen, B. Emoti-bots: A line of emotional products for automated future homes. Proc. of the 13th International Conference on Ubiquitous Computing. ACM, New York, 2011, 471–472.

Katie Koepfinger | Parsons the New School for Design | [email protected]

Burcum Turkmen | Parsons the New School for Design | [email protected]


back to top  Cinderella's Illuminated Gown

Cinderella's Illuminated Gown is a time-based installation that unravels the interstitial state of transformation and ephemeral nature of Cinderella's gown. The project focuses on the role of Cinderella's gown as a portal between the ordinary and the extraordinary. The installation combines a sewn bodice, interwoven with LEDs, with variably illuminated fiber optics, creating a visual effect of a fluid, in-between state, where the gown is suspended between magical ephemera and functional object. Cinderella's fabled gown is expressed as a tangible representation of magic.

Project website:

Laura Simpson | Parsons the New School for Design | [email protected]


back to top  Move Your Age

In this second-year bachelor's project (industrial design), my team began looking at designing a tool that can help elderly people be more physically active through play. To lower the participation threshold, we decided to use the characteristics of an old game, musical chairs. We created multiple interactive blocks that let elderly people play different games using feedback from the blocks, including sounds and different colors of light. Multiple seniors tested our prototypes and responded positively. A steel company in the Netherlands is now developing this concept for children to play with at playgrounds.

Project website: (steel company) (client)

Bob Spikman | Eindhoven University of Technology | [email protected]

Sandra SuijkerBuijk | Eindhoven University of Technology | [email protected]

Rico Minten | Eindhoven University of Technology | [email protected]

Jorien Kemerink | Eindhoven University of Technology | [email protected]


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