In 1971 Alan Kay stated "the best way to predict the future is to invent it." For the classical sciences, prediction has always been a cornerstone and an evaluation criteria for any proposed theory. In short, a good theory should not only be helpful for describing aspects of the world around us, but also enable us to predict changes and help us to foresee cause-and-effect relationships. However, after approximately 15 years of doing interaction design research (including the development of a wide range of prototype systems), I have arrived at the conclusion that our field differs quite a lot…
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