Authors:
Steve Benford, Gabriella Giannachi
There is a fascinating and potentially deeply productive relationship between interaction design, theater, and performance. On the one hand, interaction designers are increasingly involved with artistic experiences in which participants perform with computers to express themselves or to engage in a cultural experience. On the other hand, the spread of computers into public settings means that our everyday interactions become ever more performative in the sense that they are witnessed by others nearby [1], who often embrace roles in these interactions [2]. In either case, it is illuminating to view interaction as performance, an argument that lies at the…
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