XVII.6 November + December 2010
Page: 5
Digital Citation


Richard Anderson, Jon Kolko

back to top 

Richard and I took over the editorship of interactions magazine three years ago. In that short time, we've published 18 issues of content with the intent of satisfying both explicit and implicit goals, which were described in our first issue:

  1. To increase the relevance of this magazine to practitioners engaged in interaction practice
  2. To ensure that the content of the magazine is deep, diverse, and has a global relevance
  3. To place an emphasis on the people, technology, and experiences that merge in contemporary culture to create meaningful and positive interactions

We set out to bring intellectual and thoughtprovoking content to practitioners in order to minimize the gap between visionary research and pragmatic design work. Too often, "practitioner focused" articles are reduced to bulleted top-10 lists. Practitioners can be—and should be—reflective, and actionable content need not be pedantic. The work we have published has highlighted both method and theory and attempted to intertwine the two into actionable, and intellectual, articles.

We intended to force a discussion of interaction design at a level that transcends any particular interface or medium. Our work is not, fundamentally, about moving pixels on a screen, and the editorial decisions we made reflected a need to elevate the discussion to one of behavior, influence, emotion, and policy.

Finally, our hope was to bring the magazine, and the community, closer to the vision of founding co-editor John Rheinfrank. The late Rheinfrank was responsible for, among other things, the notion of design languages and design probes, and was skilled at speaking intellectually—and in great depth—to the issues of design while remaining firmly embedded in the world of practice. He exemplified a reflective, transdisciplinary practitioner: One who could both make and think, and one who dedicated nearly his entire professional life to helping connect action with insight in a diversity of mediums.

In this issue, you'll find articles characteristic of all of these goals.

Dennis Schleicher, Peter Jones, and Oksana Kachur describe bodystorming—a method beginning to creep out of the academy and into practice. José A. Martínez Salmerón, a practicing visual designer, discusses aesthetics—touching on beauty, truth, and greatness. And Adaptive Path's Ben Fullerton discusses how, why, and when to design for solitude.

You'll also find an emotional retrospective section, including thoughts from Gary Marsden on his work in developing countries and from Steve Portigal on his work in designing for and with rich American culture. Don Norman, who has been with interactions magazine for the past five years, pens his last piece as a regular columnist. And Jon Freach, Shelley Evenson, and Hugh Dubberly all reflect on working with the aforementioned John Rheinfrank, describing both his kindness and his dedication in furthering the profession of interaction design.

I've been incredibly fortunate to work with such a dedicated group of contributors, and I thank all of the volunteers on the interactions team who have offered their time, hearts, and—most important—their intellect in building this magazine. I'm proud to thank both the ACM and SIGCHI for continuing to fund, support, and manage such a critical publication as interactions.

Thank you for giving me the chance to contribute to this magazine as editor in chief. I'm honored to have had the opportunity, and I trust it's served the community well.

—Jon Kolko

back to top  Footnotes

DOI: http://doi.acm.org/10.1145/1865245.1865246

back to top 

©2010 ACM  1072-5220/10/1100  $10.00

Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. To copy otherwise, to republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee.

The Digital Library is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc.

Post Comment

No Comments Found