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XXIII.5 September + October 2016
Page: 62
Digital Citation

What you look at is what you get: Gaze-based user interfaces


Authors:
Rob Jacob, Sophie Stellmach

Imagine a world in which you can seamlessly engage with a multifaceted interactive environment that includes both real-world appliances and virtual components. With the development of increasingly powerful computing machinery in various form factors, the diversity of interactive systems is tremendous, ranging from body-worn personal devices, networked ubiquitous appliances in smart homes, and public wall-filling displays to personal virtual- and augmented-reality head-up systems. Given the speed of technological advancement, the critical bottleneck is not so much in providing more powerful machinery but rather in creating appealing and intuitive ways for users to manage and interact with a vast amount…




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