Isabel Qamar, Rainer Groh, David Holman, Anne Roudaut
Many interactive devices such as laptops and mobile phones currently have static, planar shapes that are arguably not particularly adapted to the user. Recent developments in display and material technologies have enabled explorations into morphing devices [1,2] that can provide improved affordances for human interaction. From interactive spherical displays, to mobile phones that bend to notify a user of an incoming call, to pneumatic interfaces that expand to become exoskeletons or couches, there are many recent examples of shaped interface design. This transition from flat, planar shapes to morphing interfaces requires human-computer interaction (HCI) practitioners to learn about and…
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