The annual CHI conference is the leading international forum for the exchange of ideas and information about human-computer interaction (HCI). Diverse members of the global HCI community meet at the CHI conference to share the excitement of discovery and invention, to make and strengthen professional relationships and friendships, and to tackle real world problems. CHI 2004 emphasizes connections between traditional and new forms of interaction, between HCI and many different fields and domains.
The conference will build on traditional aspects of preceding annual CHI conferences and introduce some new venues in the three-day Technical Program. The following will be included in this year’s conference:
Demonstrations will show how new and emerging technologies, as well as innovations of current technologies, allow an improved connection between humans and computers.
Design Expo is a returning category for CHI 2004, which provides a forum to present design case studies work to the broad CHI community with an explicit focus on the methodologies and final results of the design disciplines. Presentations will showcase designs and describe work from real design projects.
Development Consortium Historical and current political situations and financial issues continue to prevent full development of HCI in many parts of the worldfor example, the eastern part of Europe and parts of the Middle East. What HCI projects are going on remain isolated from each other and from the rest of the world. CHI 2004, taking place in Viennathe very heart of Europe and close to the Middle Eastwill focus on the connection between the "traditional" SIGCHI community and HCI related groups and individuals in this part of the world. The Development Consortium will implement this vision by supporting development and connection, building on existing nuclei of HCI related people and projects in industry and academia, including individual efforts and established local groups.
Doctoral Consortium provides an opportunity for doctoral students to explore their research interests in an interdisciplinary workshop, under the guidance of a panel of distinguished research faculty.
Papers present significant contributions to research, development and practice in all areas of the field of human-computer interaction. All accepted papers are presented at the CHI Conference and appear in the CHI Conference Proceedings, which are published as an issue in SIGCHI’s archival CHI Letters series. The CHI Proceedings are read and cited worldwide and have wide impact on the development of HCI principles, theories, and techniques, and on their practical application.
Late Breaking Results report late-breaking, important work that is likely to influence the CHI community. Contributions should present exciting new findings and innovative designs, demonstrate promising work in progress that is still in a state to be influenced through discussion, raise thought-provoking or argumentative opinions, or present tightly argued essays.
Panels are especially engaging experiences for the audience, involving multiple participants and multiple styles to explore a range of perspectives on controversial or emerging topics related to the conference theme and/or its special areas of emphasis.
The Student Competition program offers students an exciting opportunity to be recognized for their user-centered design skills, and to advance their development as HCI professionals. This year’s competition asks students to work in teams to collaboratively develop a solution to a challenging, relevant problem.
Special Interest Groups (SIGs) enable conference attendees who share similar interests to meet informally for 90 minutes of facilitated discussion.
Tutorials provide conference participants with the opportunity to gain new insights, knowledge, and skills in a broad range of areas in the field of HCI. Tutorial topics range from practical guidelines and standards to research issues and theory. Tutorial participants include user interface designers and users, software developers, managers of human-computer interface projects, human factors practitioners, interface evaluators and testers, industrial designers, teachers of HCI, researchers in human-computer interaction, and professionals in other areas seeking to gain an understanding of how HCI relates to their specialties.
Workshops provide a valuable opportunity for small communities of people with diverse perspectives to engage in vibrant discussions about a topic of common interest. Workshops can focus on research or applied topics. Each workshop will result in a SIGCHI Bulletin article that gives the HCI community a new, organized way of thinking about the topic and that suggests promising directions for future research. Many workshops result in edited books or special issues of journals.
Special Areas introduce topics and application fields where human-computer interaction plays an eminent role. Topics include:
Some associate AmI with "user-friendly information and services anywhere and anytime," others with "digitally empowered smart everyday objects and physical environments." Still others relate it to the anticipated cross-fertilization of three emerging technology fields: (a) ubiquitous computing, (b) wireless and ubiquitous communication, and (c) intelligent multimodal user interfaces. Regardless of which perspective is preferred, AmI has a special focus on interface and interaction design. The purpose of the Ambient Intelligence Special Area is to showcase the diversity of AmI research contributing to the implementation of the AmI vision. Examples are the Disappearing Computer Initiatives I and II. CHI 2004 aims to shed light on the question of how HCI techniques can help to understand and shape the AmI era. This will help to make the implications and relevance of HCI work explicit to people and initiatives in the emerging AmI domain.
European HCI Research
HCI overviews provide a particularly well-suited means for European research groups to present themselves; Demonstrations show innovative European application systems, and Posters submitted to the Late Breaking Results venue are an ideal starting point for a dialogue between European research project partners and the CHI community. Attendees can look forward to special sessions on European HCI research directions and the "European way" of HCI. Through its geographical location in central Europe, CHI 2004 provides a unique opportunity for Eastern Europeans to participate, supported by the Development Consortium.
The video game industry is one of the fastest growing forms of entertainment with over $10 billion dollars in 2002 worldwide sales and more than 50 percent of U.S. households playing computer and video games. Each year hundreds of major software applications are produced by scores of development houses and published by some of the biggest names in the computer and electronics industry. Due to fierce industry competition and demand for novelty, there is high-speed innovation in interface design, input devices, graphics, social communication and development process. But the larger computing community knows little about the wide variety of games that come out each year, let alone the research and design that is being done to build the next exciting generation of games. CHI 2004 offers an opportunity to connect with the broader CHI community and expand the traditional interpretation of the computer in human-computer interaction.
More than a thousand million users subscribe to mobile communication services, with an additional half million users signing up daily. Personal communication has developed at a frenzied pace over the past decade. This is especially true for mobile telephony (third generation mobile systems currently being introduced) and communication over the Internet, as mobile telecommunication devices and services are becoming the largest consumer product segment in the world. Telecommunication, converging with information processing, intersecting with mobility and the Internet, is leading to the development of new, interactive applications and services required to offer service- and experience-centered global access, for all. This Special Area focuses on exploring mobile communications opportunities.
Robotics & Transport
Some of the questions discussed in this special area will be:
- What are the challenges in designing user interfaces for platforms with some degree of automony that move about in physical space?
- How do we optimize designs to minimize cognitive load, keep the user in control, and maximize safety?
- How do we design user interfaces for semi-autonomous vehicles?
- What is the future capability of these platforms?
- How can we design interactions that gracefully evolve?
- What are the legal and social aspects of these platforms?
- What are the implications of robotics and autonomous devices for interaction design?
- What are interaction models for supporting teams of humans and robots?
- What are appropriate applications for robots and other semi-autonomous vehicles?
For more information about the conference, visit www.chi2004.org/index.html
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