Features

XXI.1 January - February 2014
Page: 40
Digital Citation

Designing people


Authors:


As HCI progresses from information design to experience design, from inelegant artifacts to ambient intelligence, we must strive to understand the interaction of technology with the body, affect, and social cognition. A major current task of experience design is to identify the relevant parameters for particular types of experiences, such as those based on communicating closeness. This means better understanding certain codes or metaphors (e.g., "We are one") that tap the everyday background knowledge and experiences of people [1]. As design expands from visuals to interactions to experiences, the craft of HCI is an increasingly complicated and important one;…




You must be a member of SIGCHI, a subscriber to ACM's Digital Library, or an interactions subscriber to read the full text of this article.

GET ACCESS

Join ACM SIGCHI

In addition to all of the professional benefits of being a SIGCHI member, members get full access to interactions online content and receive the print version of the magazine bimonthly.


Subscribe to the ACM Digital Library

Get access to all interactions content online and the entire archive of ACM publications dating back to 1954. (Please check with your institution to see if it already has a subscription.)


Subscribe to interactions

Get full access to interactions online content and receive the print version of the magazine bimonthly.