Authors:
Nick Dalton, Holger Schnädelbach, Tasos Varoudis, Mikael Wiberg
Recently there have been a number of commercial announcements about virtual and augmented reality technologies. These announcements present a familiar vision of HCI's future being one of spatially immersed information. While this might seem compelling, it is neither the first nor the largest vision of computing that sees space and spatiality at the core of making information habitable. We would like to argue that at the heart of this and related visions is an implicit acceptance that architecture and the built environment provide a compelling way to make computing comprehensible. Insights During the past few years, our field…
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