Marc Rettig, Alex Wright
You remember how it all started, right? People who were designing interfaces said, "Our scope is bigger than the interface. This stuff is dynamic. It's conversational. We are Interaction Designers!" A few years went by, and the industry started to internalize this perspective. Older terms like "interface design" and "usability" gave way to terms like "user experience" and "experience design." Around the same time, some people started calling for integrated design, an approach recognizing the interdependency of business, technology, interface, interaction, content, and so onÂ—all legitimate targets of a design approach, all necessary for making good things. As our…
You must be a member of SIGCHI, a subscriber to ACM’s Digital Library, or an interactions subscriber to read the full text of this article.LOG IN TO READ THE FULL ARTICLE
GET ACCESSJoin ACM SIGCHI
In addition to all of the professional benefits of being a SIGCHI member, members get full access to interactions’ online content and receive the print version of the magazine bimonthly.
Subscribe to the ACM Digital Library
Get access to all interactions content online and the entire archive of ACM publications dating back to 1954. (Please check with your institution to see if it already has a subscription.)
Subscribe to interactions
Get full access to interactions’ online content and receive the print version of the magazine bimonthly.