Jonathan Arnowitz, Elizabeth Dykstra-Erickson
Welcome to the second Gadgets issue. This installment takes a more nuts-and-bolts approach to gadgets than the previous round: Here we take a look at the topic with a more scientific bent. Gadgets are becoming increasingly important in HCI. The computing devices coming to the market are various and complex, bewildering in their broad, diverse offerings of functionality. We have heard from many who think that increasing screen size is a continuing phenomenon. While this remains true in the desktop world, the reality is that our screens are shrinking. Over the course of the previous decade, all the common tasks we used to perform on a desktop shifted to the laptop. In this decade, that same migration is occurringthis time from the laptop to a handheld something or other.
We again extend our heartfelt thanks to Bruno von Niman for putting together his second successive issue on Gadgets and HCI. We also would like to welcome aboard our newest columnist, Chauncey Wilson, who will be writing a column on HCI best practices called "The Well-Tempered Practitioner." This will be a major addition to the practitioner’s list of resources for our professions. The column will cover content such as how we do things from documentation to task analysis. His opening piece covers best practices in brainstorming, a very important method for increasing the quality of stakeholder involvement in HCI projects.
We look forward to our next special section on measuring usability, entitled "Waits & Measures," edited by Jeff Sauro. Look for his summary of usability methods and metricswe’re sure you’ll learn something new.
Jonathan Arnowitz and Elizabeth Dykstra-Erickson
©2006 ACM 1072-5220/06/0900 $5.00
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