The notion of design fiction is relatively new to the scene of HCI and interaction design research, but increasingly prevalent. First coined by science fiction author and futurist Bruce Sterling in his 2005 book Shaping Things, the term has found adherents within the HCI community, driven in part by the work of Julian Bleecker and in part by its appearance in a cover story in Interactions (written by Sterling). Its meaning has remained somewhat up for grabs within the research community, however. Is it fiction about design? Is it science fiction? Is it speculative design? The HCI community, broadly speaking,…
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