Blogs

Mikael Wiberg

Mikael Wiberg is Professor of Informatics in the Department of Informatics at Umeå University, Sweden.


Posts By Mikael Wiberg

Multiple scales interaction design

Posted: Mon, November 02, 2015 - 11:54:10

”Attention to details” has always been a key concern for interaction design. With our attention to details we ensure that we as interaction designers think carefully about every little detail of how the user might interact with and through the digital technologies we design. As interaction designers, we share this belief that every tiny detail matters for the overall experience.Although…

Scripted interaction

Posted: Mon, October 05, 2015 - 9:51:06

"Interaction design" is a label for a field of research and for a practice. When we design interactive tools and gadgets we do interaction design. But what is it that we´re designing? And is this practice changing? Let me reflect on this a little bit. Inter-action design If we take this notion of interaction and we split it up into…

Conceptual precision in interaction design research

Posted: Wed, October 01, 2014 - 10:13:28

Interaction design research is to a large extent design driven. We do research through design. A design can be seen as a particular instantiation of a design idea. Accordingly, interaction design research is also about the development of ideas. However, there is no one-to-one relation between design ideas and design instantiations. A design idea can be expressed through a wide…

Interaction design for the Internet of Things

Posted: Fri, April 11, 2014 - 2:19:02

The Internet of Things (IoT) seems to be the next big thing, no pun intended! Embedded computing in everyday objects brings with it the potential of integrating physical things into acts of computing, in loops of human-computer interactions. IoT makes things networked and accessible over the Internet. And vice versa—these physical objects not only become input modalities to the Internet…

Implicit interaction design

Posted: Wed, February 19, 2014 - 10:41:19

I guess it’s not an understatement to say that 99.9% of all interaction design projects still end up as screen-based solutions in one form or another. Most of these solutions are also still built around the desktop computer as a model for how we should interact with computers. This model assumes that we interact with a computer via a screen…

A note on ‘compositional design thinking’

Posted: Tue, October 29, 2013 - 11:17:17

Design thinking is growing as an explicit approach to interaction design. By acknowledging the thoughtful aspects of making, our community simultaneously acknowledges how design is both about doing/making and about thinking/reflecting. This is, however, not something new to our community. Donald Schön made this point two decades ago in his book The Reflective Practitioner: How Professionals Think in Action. In…

An “intellectual turn” at CHI´13?—Paris and the philosophy of interaction

Posted: Mon, April 15, 2013 - 9:51:56

CHI´13 is just around the corner now. In a couple of weeks from now the global CHI community is coming together, not primarily to meet the Spring in Paris, but to meet up, hang out, and continue discussions on where HCI is going and how to push HCI design and research forward. Arguments will be made, results will be presented,…

An interFACE or to INTERface? On joineries of interactables

Posted: Wed, March 13, 2013 - 9:51:34

The landscape of available interaction technologies and interfaces is growing at an amazing pace. Almost every day we see new interactive technologies launched in the market and almost every day we see new examples of HCI that at first glance seem to have removed any trace of a traditional computer. No longer is interaction restrained to the act of sitting…

#3 Spatializing interaction – Architecting interactables

Posted: Tue, February 12, 2013 - 3:17:16

The previous issue of interactions (Nov. + Dec. 2012) featured the cover story, “On Attention to Surroundings,” by Malcolm McCullough. For sure, surroundings, spaces, contexts—or on a more general level, “the spatial dimensions of HCI and interaction design”—seem to be a recurring and fundamental cornerstone of our field. In this blog post I suggest that since spatiality seems to be…

#2 Temporal interactables—toward interaction dance design

Posted: Mon, January 14, 2013 - 10:58:58

Ever since the days of Einstein (1879-1955) space and time, or spatiality and temporality, has served as a categorical, yet integrated, theoretical framework for sense-making and as a point of departure for understanding our world. From a philosophical standpoint in terms of ontological and metaphysical baseline, Martin Heidegger took a point of departure in temporality in his seminal work Being…