When I first read Paul Dourish, I was intrigued and compelled to learn more about the nature of embodied cognition. I was also interested in finding ways to apply embodied cognition to my research in child-computer interaction - where goals often involve the facilitation of engaged and playful learning rather than supporting adult work practices. After reading several more books, numerous articles, and having many conversations with colleagues, I came to that familiar place in human computer interaction research where I asked, but how do I apply these ideas? I was reminded of a paper on physical affordances entitled, “But How, Donald, Tell Us How?” Only this time, it was “But how, Paul, tell us how to use ideas about embodiment in interaction design for children?”
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