Interactions Experiences * People * Technology
interactions, XV.3
interactions: A new renaissance of worlds colliding

Full article for Free! | 2 comments

This issue likely marks a challenging perspective for practitioners of interaction disciplines, as it paints a picture of what is to come and raises a fairly explicit and demanding challenge. To quote Seymour, "It's no longer down to what we can do - it's about what we should do." We hope practitioners will acknowledge this challenge and consider it in light of the collision of worlds. The challenges are great, but the opportunities are greater.

Click to continue reading "interactions: A new renaissance of worlds colliding ".


Optimistic Futurism

The challenges before us are great, but the designed future can be one of beauty, sustenance, and discovery.
Cover Story
Optimistic Futurism

2 comments

Richard Seymour, co-founder of the well known product design futurism company Seymourpowell, offers and demands both a rallying cry and a challenge. His topic is the future, and his optimism is for our ability to positvely affect the culture and society in which we live. As Seymour explains, Design is about making things better for the world, and his challenge is aimed explicitely at practicioners of interaction: what matters most is not how hard we work, but what we choose to work hard on.

Richard Seymour and Dick Powell formed Seymourpowell in 1984. Seymour was trained both as a graphic designer and an illustrator, and his career has touched the design of everything from books to films, and ultimately, to futuristic visioning of products and platforms. Seymourpowell has won numerous design awards for its work over the last 20 years, and Seymour continues to push the firm into new and exciting territory: his recent work on space tourism for Virgin was presented with wonderful response to the IDSA/ICSID World Design Congress in 2007.

Click here to continue exploring "Optimistic Futurism".

* Also In This Section:
Feature
Dancing in the Streets
Forum: Under Development
UCD in Chinese IT Enterprises

Looking at Things Differently
The professional world of interactions is beginning to morph, and so are the disciplinary elements we work with and create. These pieces invert the typical perspective, and examine non-physical environments, systems, services, and ideas.
The Challenge at the Interface
The point at which one "world" meets another offers both challenges and opportunities for insight, as described by these contributions.
Interactions Cafe
Serving up pipin' hot interactions.

Feature
Designing from the Inside/Out
Forum: On Modeling
The Experience Cycle

2 comments
Feature
Take a Chance on Me: Using Randomness for the Design of Digital Devices
Forum: Sustainably Ours
Images of Sustainable Interactions: Seeing with the Lens of Sustainability
  • Click here to read an extended photo-essay on sustainable interactions and product design in Asia.
Column: The Way I See It
Waiting: A Necessary Part of Life
Forum: That's Entertainment
HCI Impact and Uncitedness
Column: True Tales
The Journey Is The Reward

2 comments
Feature
Optimistic Futurism

2 comments
Column:
interactions cafe: On the experience ecosystem, drama, choreography...

Full article for Free!



An .rss feed is available
Interactions is a bimonthly publication of theACM. (c) 2009, Association of Computing Machinery