Interactions Experiences * People * Technology
interactions, XV.5
interactions: We're Not in Kansas Anymore

Full article for Free!

The topics in this issue are difficult, as they challenge us to examine our own emotions, the depth of our feelings, and the extent of our personal responsibility. Beauty, loss, and despair are real, and as the reach of interaction design grows, so do our relationships and ties to emotions in our users and consumers. At the least, we must consider these topics in the due course of our often banal job; at the most, we should absolutely examine the emotional repercussions of our design activities when our efforts are embodied in real, delivered products and services.

Click to continue reading "interactions: We're Not in Kansas Anymore".


Old Models No Longer Suffice

Changes in culture have led to changes in design; we explore the new models facing our creations and their creators
Cover Story
Toto, I've Got a Feeling We're Not in Kansas Anymore...

Design education continues to inadvertantly distance itself from the profession it is intended to support, and upon graduation, students are finding themselves thrust into a nearly unrecognizable environment. These students have been succesfully trained, but trained in an almost different cultural paradigm than the one they are to now support and ultimately lead. In this cover story, Meredith Davis, Director of Graduate Programs at NC State University's College of Design, challenges five assumptions that have become the defacto standard for design education:

  • Students learn best through experiences that move from simple to complex
  • Individual performance and control of outcomes are among the highest priorities
  • The computer is an extension of traditional tools and media
  • Underlying principles of "good design" are universal
  • Graduate education in design should follow the model of the fine arts and be about refining visual skills

Meredith is director of graduate programs in graphic design and head of the Ph.D. in design program at NC State University's College of Design. She is a fellow, 2005 medalist, and member of the Visionary Design Council of the AIGA and a former member of the accreditation commission of the National Association of Schools of Art and Design, for which she has authored a number of briefing papers on design education.

We hope you enjoy this piece, as well as the other challenging content in this issue. Click here to continue exploring "... We're Not in Kansas Anymore".

* Also In This Section:
Column: P's and Q's
Open, closed, or ajar? Content access and interactions

Full article for Free! | 5 comments
Column: The Way I See It
Simplicity Is Not the Answer
Feature
What Should Be Automated?
Column: True Tales
Living in the Overlap

3 comments

The Importance of Personal Relationships
The elusive nature of culture is illustrated in the accompanying articles, each focusing on the emotional and the ethereal.
Factors to No Longer Overlook
The repercussions of our actions, from small to large, form a lasting voice in culture and society. We take a look at these repercussions.
Interactions Cafe
Serving up pipin' hot interactions.

Feature
Intimate Interactions: Online Representation and Software of the Self

1 comment
Forum: Sustainably Ours
Personal Inventories in the Context of Sustainability and Interaction Design

1 comment
Forum: Lifelong Interactions
Memory Impairment Is a Family Affair
Column:
interactions cafe: On Addressing Wicked Problems...

Full article for Free!



An .rss feed is available
Interactions is a bimonthly publication of theACM. (c) 2009, Association of Computing Machinery