Interactions Experiences * People * Technology
interactions, XV.6
interactions: Having an Impact

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This issue is all about having an impact. The ability to have an impact via changing behavior is at the heart of interaction design; it's at the heart of the late Randy Pausch's career, and it's at the core of interactions.

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Emerging Approaches to Research and Design Practice

Research and design go hand in hand, and new strategies in both disciplines are introducing robust approaches to complicated problems of design and creation.
Cover Story
Designing Games: Why and How

Games are full of unusual interaction issues, never before solved. In this cover story, Sus Lundgren presents a set of methods for quick idea generation pertaining to any kinds of gaming problem solving - be it computer, card, theoretical, or physical. These methods can be adopted in a consultancy environment or in a classroom, and point towards the role of play in the generative design process.

Sus Lundgren is currently pursuing a Ph.D. in interaction design at Chalmers University of Technology, Gothenburg, Sweden. She has a background in game design research, and has worked with Web design and GUI design for several years. She also owns over 400 games.

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* Also In This Section:
Forum: On Modeling
An Evolving Map of Design Practice and Design Research

3 comments
Column: The Way I See It
Signifiers, Not Affordances

4 comments
Feature
User Experience Design for Ubiquitous Computing

5 comments
Forum: Lifelong Interactions
Understanding Children's Interactions: Evaluating Children's Interactive Products

Reflections On Innovation
Innovation happens in many ways. Which strategies are best for your business to follow?
Cultural and Personal Impact
Our work can have substantive impact, both positive and negative.
Interactions Cafe
Serving up pipin' hot interactions.

Column: True Tales
Some Different Approaches to Making Stuff

2 comments
Feature
Design: A Better Path to Innovation

2 comments
Column: P's and Q's
Of Candied Herbs and Happy Babies: Seeking and Searching on Your Own Terms

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Feature
Experiencing the International Children's Digital Library

1 comment
Forum: Under Development
Audiophoto Narratives for Semi-literate Communities
Feature
Think Before You Link: Controlling Ubiquitous Availability

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(P)review:
HCI, Life and Death, and Randy Pausch

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Column:
interactions cafe: On Mobile Communication, Cultural Norms...

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Interactions is a bimonthly publication of theACM. (c) 2009, Association of Computing Machinery