Interactions Experiences * People * Technology
interactions, XVI.5
interactions: Looking Broadly to the Future

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This issue explores the future, where traditional boundaries of interaction are broken, creating a view of design as a larger, more culturally embedded, and ultimately more widely dispersed activity. We hope you enjoy the breadth of these efforts as presented in this issue of interactions.

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The Democratization of Design

Good design, once a luxury for the upper class, is now finding its way into all walks of life. These pieces explore the move toward a more democratic form of design: for, with, and in support of the human experience.
Cover Story
Citizen-Centered Design (Slowly) Revolutionizes the Media and Experience of U.S. Elections

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Most designers and usability professionals could take the infamous Palm Beach ballot from the 2000 election, readily identify its weaknesses, and whip up a better version. And most Americans are now well versed in the foibles of "butterfly ballots." So, why didn't the contested presidential election of 2000 result in a redesign of our nation's ballots? Why, eight years later, were most 2008 ballots as confusing as ever?

Jessica Friedman Hewitt is managing director of AIGA Design for Democracy, which demonstrates the value of design by making critical civic interactions more understandable, efficient, and trustworthy. She also runs the initiative's ballot and election design program, helping states, counties, vendors and legislators use AIGA's election design guidelines. Previously, she directed user experience research and design teams in the agency world, provided user interfaces for emerging software solutions at IBM, and cochaired Chicago's SIGCHI chapter.

Click here to continue exploring Jessica's cover story, "Citizen-Centered Design (Slowly) Revolutionizes the Media and Experience of U.S. Elections".

* Also In This Section:
Feature
No Pain, No Gain: Pleasure and Suffering in Technologies of Leidenschaft
Forum: Sustainably Ours
The New Energy Interface
Feature
Web 2.0 in Government
Forum: Under Development
The Six Habits of Highly Effective "Humanitarian" Projects
Column: P's and Q's
Research Automation as Technomethodological Pixie Dust

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Breaking Traditional Boundaries of Interaction
Whether constrained by subject matter or by traditional views of design, disciplinary boundaries serve to dampen our creative abilities. These pieces explore - and push - the boundaries of interaction.
Exploring the Future
The future of interaction-related professions are explored from the perspective of education, data, and fiction.
Interactions Cafe
Servin' up pipin' hot interactions...

Feature
In Search of Models and Visions for the Web Age
Forum: The Way I See It
Systems Thinking: A Product Is More Than the Product

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Feature
Myth of the Design Process
Forum: Lifelong Interactions
Data Mining For Educational "Gold"
Forum: Timelines
Reflections on the Future of iSchools from Inspired Junior Faculty
Column: True Tales
We Are Living in a Sci-Fi World

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Column: interactions cafe
On Creation and Consumption

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Interactions is a bimonthly publication of theACM. (c) 2009, Association of Computing Machinery