Table of Contents

VOLUME XXXI.5 September - October 2024

  • WELCOME
    • Design for All, Design by All

      Elizabeth F. Churchill, Mikael Wiberg

        Welcome to the September–October 2024 issue of Interactions. As signaled by our cover art, Design for All, Design by All, and the titles featured on our cover, in this issue we have several submissions that address the issue of inclusion and inclusive design practices in critical areas. With so…

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  • What are you reading?
    • What Are You Reading? Shamika Klassen

      Shamika Klassen

      What Are You Reading? Shamika Klassen

        I am happy to announce that I have just successfully defended a dissertation about how Black women, femmes, and nonbinary people imagine the future of technology. Why did I do this work and how does it relate to HCI and UX and the future of computing infrastructures? My work…

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  • Blog@IX
    • I Am Disabled but Not ‘Impaired’

      Ather Sharif

      I Am Disabled but Not ‘Impaired’

        There are at least 1.3 billion disabled people worldwide [1]. Their disabilities include those involving sight, hearing, mobility, and cognition, among others. These individuals are disabled—if they choose to identify as such—but what they are not is "impaired." Correct usage of terminology is important. There exists a prodigious, if…

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  • Columns
    • ‘I Feel Soothed and Cured’: The Effects of ASMR and How HCI Research Can Benefit from Them

      Jie Li

      ‘I Feel Soothed and Cured’: The Effects of ASMR and How HCI Research Can Benefit from Them

        Just before CHI 2024, I took a one-week vacation on the Big Island of Hawaii. Every night, in the little farmhouse where we stayed, we were accompanied by the sounds of coqui frogs chirping "kokee," palm leaves rustling gently, and ocean waves crashing in the distance. Initially, we were…

    • Participatory Design, Beyond

      Daria Loi, Raphael Arar

      Participatory Design, Beyond

        Over the past year, while collaborating on a chapter for an upcoming handbook, we had the opportunity to reflect on the persistent historical tensions that exist between academic and nonacademic sectors when applying and implementing participatory design (PD). In this column, we elaborate on these reflections and our process.…

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  • Forums
    • Moving from Theory to Application: Black Feminist Thought as an Intersectional Framework for Design

      Yolanda Rankin

      Moving from Theory to Application: Black Feminist Thought as an Intersectional Framework for Design

        Black women must be in charge of Black feminist thought, but being in charge does not mean that others are excluded [1].     —Patricia Hill Collins   Insights → Black feminism as a critical design framework means being in relationship with Black women of diverse backgrounds, not just Black women…

    • Designing with Community Health Workers in Latin America

      Fernanda Espinoza, Marco Da Re, Rafael A. Calvo

      Designing with Community Health Workers in Latin America

        How do we design for volunteers engaged in helping their own communities? We faced this question while designing a tool to help community health workers (CHWs) collect data from older adults in rural and remote areas of Peru.   Insights → Culturally sensitive application of self-determination theory improves our…

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  • Community square
    • The IX Questionnaire: Naomi Yamashita and Vanessa Evers

      Naomi Yamashita, Vanessa Evers

      The IX Questionnaire: Naomi Yamashita and Vanessa Evers

        This is the first installment of the IX Questionnaire series, where we ask ACM SIG volunteers, with a special focus on SIGs focused on aspects of design, about their volunteer roles and contributions. First up are Naomi Yamashita and Vanessa Evers, general chairs of the CHI 2025 Conference. Tell…

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  • Features
    • Making Voting Easier for Disabled and Overseas Voters: Secure, Accessible Virtual Voting Infrastructure

      Ted Selker, Justin Pelletier

      Making Voting Easier for Disabled and Overseas Voters: Secure, Accessible Virtual Voting Infrastructure

        The user experience of voting seems simple: a mark next to a choice. The fact that it determines the direction society is headed makes creating and counting this mark a central point of control. Organizing voting processes to collect, count, and report votes correctly often seems like an arms…

    • Mosaics of Personal Data: Digital Privacy During Times of Change

      Wendy Moncur

      Mosaics of Personal Data: Digital Privacy During Times of Change

        All of us go through times of change. As some of these changes can be personally significant and socially sensitive, we should have choices about what details, if any, related to a change are shared with others. Sometimes, we may need to distance ourselves from, or even sever ties…

    • AI Through Gen Z: Partnerships Toward New Research Agendas

      Nora McDonald, Karla Badillo-Urquiola, Afsaneh Razi, John S. Seberger, Denise E. Agosto, Pamela Wisniewski

      AI Through Gen Z: Partnerships Toward New Research Agendas

        Artificial intelligence (AI) is rapidly transforming almost every aspect of our daily lives, from how we tailor educational experiences to how we provide security and fight crime. It is, therefore, crucial that we begin to critically study the individual and societal impacts of AI systems, especially on young people.…

    • Democratizing the Ethics of Emerging Technologies for Children

      Summer Schmuecker, Juan Pablo Hourcade, Meryl Alper, Jerry Alan Fails, Saba Kawas, Svetlana Yarosh

      Democratizing the Ethics of Emerging Technologies for Children

        In an age where technology reaches every aspect of our lives, a particularly pressing concern emerges: the unique susceptibility of children to the consequences of digital experiences. As technology becomes a central part of young children's interactions with the world, our attention is drawn not only to the potential…

    • Cultivating Intrinsic Motivation in Children: Setting Goals for Interaction Design

      Gökçe Elif Baykal

      Cultivating Intrinsic Motivation in Children: Setting Goals for Interaction Design

        The key to many human skills—learning new information, engaging in an activity, persistence at work, building and maintaining long-term habits—is intrinsic motivation. As active learners, children are intrinsically motivated to explore phenomena in their environment [1]. Today, however, the environments of many children are filled with technological tools. As…

    • A Day Using Situated Analytics: Access the Hidden Dimension!

      Neven ElSayed, Kim Marriott, Ross T. Smith, Bruce H. Thomas

      A Day Using Situated Analytics: Access the Hidden Dimension!

        Augmented reality (AR) is the technology of enriching the physical world with additional information [1], converting users' physical environments into their user interfaces. This goal is becoming more attainable with the growth of data production and streaming technology, especially with the rapid improvement of AR displays.   Insights →…

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  • Calendar
    • Calendar

      INTR Staff

      Calendar

        September MuC: Mensch und Computer '23 (Karlsruhe, Germany) September 1–4, 2024 https://muc2024.mensch-und-computer.de/en/ AutomotiveUI '24 (Stanford, CA, USA) September 22–25, 2024 https://www.auto-ui.org/24/ MobileHCI '24: ACM International Conference on Mobile Human-Computer Interaction (Melbourne, Australia) September 30–October 3, 2024 https://mobilehci.acm.org/2024/   October UbiComp/ISWC '24 (Melbourne, Australia) October 5–9, 2024 https://www.ubicomp.org/ubicompiswc-2024/ VRST '24:…

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  • Exit
    • Revealing Inner Pasts: Giuseppe Penone’s Time-Capsule

      Scott Minneman, Renato Verdugo

      Revealing Inner Pasts: Giuseppe Penone’s Time-Capsule

        Featured Artist: Giuseppe Penone Curators: Scott Minneman and Renato Verdugo The adjective mind-blowing is often used as clickbait for banal observations, but it aptly applies to Italian artist Giuseppe Penone's perspective-altering Alberi (Trees) sculptures. Since 1969, Penone has been carving mature trees and large heartwood timbers to reveal their…

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  • Conversations in Sketch
    • Book to the Future!

      Miriam Sturdee

      Book to the Future!

        Lou Rosenfeld, founder of UX book publisher and conference producer Rosenfeld Media, is doing his best to be thoughtful about AI (but he’s still worried nonetheless). "It's a terrible time in the design world, with so many layoffs, and many design skills being automated...but I feel we're in for…

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