Authors:
Uday Gajendar
Human-computer interaction, as implied in the phrasing, involves approaches for exploring, enabling, or optimizing the relationship between people and computational systems. There is a negotiation of intent between users and systems via discrete combinations of controls with fairly constrained yet recognizable behaviors: buttons, tabs, switches, dials, text fields, icons, and so forth—both pixel- and atom-based. Such elements make up the interface, helping users accomplish some task that may occur across a range of forms or screens. Sure, it all seems quite complex, yet it's fairly direct and tangible. To put it bluntly, there is something there to interact with.…
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