Josh Lovejoy, David Mondello
Spatial computing devices are designed to integrate digital information more directly within a wearer's cognitive processes than traditional computing devices. They do this via techniques such as holographic projection, immersive spatial audio, haptic feedback, artificial intelligent assistants that are audible only to the wearer, and direct manipulation of synthetic content. While such information can enhance the wearer's environmental or contextual awareness, the use of these devices in social interactions can also contribute to a reduction in social presence for both device wearers and bystanders. From the perspective of the wearer, digital content within their field of view and hearing…
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