Table of Contents

VOLUME XXIII.5 September + October 2016

  • WELCOME
    • The end of nature: Our undivided attention

      Ron Wakkary, Erik Stolterman

      The arrival of the age of the Anthropocene, where the impact of human activity on our earth, climate, and environment rivals that of nature, is unsurprisingly a paradigmatic change. Persistent thinking such as the divide between humans and nature has become less tenable. This shift fundamentally changes what we…

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  • Demo Hour
    • Demo hour

      Gloria Ronchi, Claudio Benghi, Floris Erich, Maša Jazbec, Aisen Chacin, Takeshi Oozu, Sang Yoon, Ke Huo, Karthik Ramani

      1. Pollinators Pollinators is an interactive sound installation aimed at increasing public awareness of pollinators’ decline. Ten interactive birdhouses attached to tree branches made of electric cables are “nesting” different birds; visitors are invited to trigger their calls using a smart phone or tablet. The wooden birdhouses incorporate speakers…

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  • What are you reading?
    • What are you reading?

      Alexandra Deschamps-Sonsino

      What are you reading?

      I tend to read books in parallel at a varying pace. I probably have two other fiction books on the go to add to this list but these seemed more relevant to a design audience. Skyfaring: A Journey with a Pilot By Mark Vanhoenacker (2015) I have been on…

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  • Blog@IX
    • Brigitte (Gitti) Jordan: In memoriam

      Elizabeth Churchill, Melissa Cefkin, Bob Irwin, Robbie Floyd, Lucy Suchman, Jeanette Blomberg, Susan Stucky

      Brigitte (Gitti) Jordan: In memoriam

      It is with great sadness that we report on Brigitte (Gitti) Jordan’s death; Gitti died on May 24, 2016, at her home in La Honda, California, surrounded by loved ones. She was 78. While the influence of anthropology and the practice of ethnography may seem very familiar to us…

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  • How was it made?
    • Tattio

      Cindy Kao, Paul Johns, Asta Roseway, Mary Czerwinski

      Tattio

      Describe what you made. Tattio is a fabrication process for creating on-skin interfaces inspired by the aesthetics of existing body art such as metallic jewelry-like temporary tattoos. The process allows you to generate functional components such as NFC tags while retaining the aesthetics and user experience of existing metallic…

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  • Columns
    • Grand challenges for HCI researchers

      Ben Shneiderman, Catherine Plaisant, Maxine Cohen, Steven Jacobs, Niklas Elmqvist, Nicholoas Diakopoulos

      Grand challenges for HCI researchers

      The remarkable impact of human-computer interaction research and user experience design compels researchers, practitioners, and journalists to ask: What is the next big thing? Therefore, it may be useful for our community to lay out grand challenges that steer the direction of future research, design, and commercial development. As…

    • Designing data practices

      Elizabeth Churchill

      Designing data practices

      Some grand challenges—if not the grand challenges—of the next decade will be in reframing the notion of “personal” in personal data and in managing such data ethically. What is “personal” data? First, there is data we share intentionally when we use, for example, social media platforms, chat applications, dating…

    • Driving beyond the bounds of technology

      Jonathan Bean

      Driving beyond the bounds of technology

      Big names including Apple, Fiat Chrysler, Google, and Uber are investing big money in self-driving cars. Underpinning the sense of anticipation around this new form of mobility is more than a dash of utopianism. Self-driving cars, it’s been promised, will free us from accidents, traffic, and pollution—not to mention…

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  • Day in the Lab
    • Clemson visualization lab

      Caroline Hollar, Joseph James, Barry Tucker, Parker VanSickle, Mitchell Rainsford, Oyewole Oyekoya

      How do you describe your lab to visitors? The Clemson Visualization Lab is an interactive 3D visualization lab. We work with 3D visualization, virtual reality, scientific visualization, and interactive data visualization. We focus on maintaining a positive and exciting interactive 3D environment. Our lab works with researchers and faculties…

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  • Forums
    • Enriching visions of sustainability through informal public pedagogies

      Lisa Nathan, Eric Meyers

      Enriching visions of sustainability through informal public pedagogies

      Sustainability—what people value and want to uphold into the future—is an ethical statement. Rising sea levels, extraordinary temperatures, and catastrophic storms are forcing peoples around the world to articulate what they value and envision as essential for the future. The results of this valuing are not shared, universal, or…

    • ‘Just passing through’: Research in care homes

      Marianne Dee, Vicki Hanson

      ‘Just passing through’: Research in care homes

      The ever-increasing need for care beyond what can be provided by one’s family is causing an explosion in the number of residential care homes for older people with formal care needs. We use the term care home generically to include care facilities that provide a range of services, from…

    • What you look at is what you get: Gaze-based user interfaces

      Rob Jacob, Sophie Stellmach

      What you look at is what you get: Gaze-based user interfaces

      Imagine a world in which you can seamlessly engage with a multifaceted interactive environment that includes both real-world appliances and virtual components. With the development of increasingly powerful computing machinery in various form factors, the diversity of interactive systems is tremendous, ranging from body-worn personal devices, networked ubiquitous appliances…

    • Human augmentation—Beyond wearables

      Tony Fernandes

      Human augmentation—Beyond wearables

      Wearables have become highly visible in the HCI field; a great deal of work has gone into understanding how the technology can be productized and used. However, most modern wearables have so far simply been miniaturized versions of existing devices that record or show video, audio, biometric data, or…

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  • Community square
    • SIGCHI’s family of conferences

      Loren Terveen, Aaron Quigley

      SIGCHI’s family of conferences

      When you think of human-computer interaction conferences, maybe you think first and only of the flagship CHI conference. This past May, over 3,800 people from more than 50 countries attended CHI 2016 in San Jose, California. In 2017, CHI will be held in Denver, Colorado, and in 2018, it…

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  • Features
    • On the production of the spirit of feminism

      Ingrid Erickson, Libby Hemphill, Amanda Menking, Stephanie Steinhardt

      On the production of the spirit of feminism

      References to feminism in our community are usually triggered by the appearance of something controversial or seemingly atypical, like sexism in the comments section of a site. Feminism also gets invoked when recognizing the inequities between male and “Other-ed” developers, or when acknowledging the asymmetries intrinsic in modern realities…

    • Sensing the future of HCI: Touch, taste, and smell user interfaces

      Marianna Obrist, Carlos Velasco, Chi Vi, Nimesha Ranasinghe, Ali Israr, Adrian Cheok, Charles Spence, Ponnampalam Gopalakrishnakone

      Sensing the future of HCI: Touch, taste, and smell user interfaces

      The senses we call upon when interacting with technology are restricted. We mostly rely on vision and hearing, and increasingly touch, but taste and smell remain largely unused. Although our knowledge about sensory systems and devices has grown rapidly over the past few decades, there is still an unmet…

    • Fitter, happier, more productive

      Chris Elsden, Mark Selby, Abigail Durrant, Dave Kirk

      Fitter, happier, more productive

      The Radiohead lyrics shown in Figure 1, from the band’s 1997 release, convey goal-driven slogans in a veiled critique of a bland and overregulated modern life. Read again in the era of a quantifed self (QS), smart watches, and the Internet of Things, they provoke reflection on…

    • Running user studies with crowd workers

      Brian McInnis, Gilly Leshed

      Running user studies with crowd workers

      Crowd work platforms are becoming popular among researchers in HCI and other fields for social, behavioral, and user experience studies. Platforms like Amazon Mechanical Turk (AMT) connect researchers, who set the studies up as tasks or jobs, to crowd workers recruited to complete the tasks for payment. Crowd workers…

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  • Community calendar
    • Community calendar

      INTR Staff

      Community calendar

      September Mobile HCI 2016 - 18th International Conference on Human-Computer Interaction with Mobile Devices and Services (Florence, Italy) Conference Dates: September 6-9, 2016 http://mobilehci.acm.org/2016/ UbiComp 2016 - ACM International Joint Conference on Pervasive and Ubiquitous Computing (Heidelberg, Germany) Conference Dates: September 12-16, 2016 http://ubicomp.org/ubicomp2016/ RecSys 2016 - 10th ACM…

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  • Cover story
    • Making at the end of nature

      Matt Ratto

      Making at the end of nature

      The rim spin of the satellites around the planet has ended nature… When you put the earth inside a manmade environment the earth becomes an art form… and nature is over… ecology is born… The idea of a totally programmed planet takes the place of just a haphazard nature…

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  • Visual thinking gallery
    • The gift of the maker

      Eli Blevis

      The gift of the maker

      Contributors: Jeffrey Bardzell and Shaowen Bardzell Curator/Editor: Eli Blevis Genre: Maker cultures A maker, Lu Yi, presented this handmade flip light to Jeff and Shaowen Bardzell to welcome them to her maker space in Taipei, Taiwan. The gift symbolizes a caring relationship between researchers and participants. ©2016 ACM1072-5220/16/09$15.00…

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